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Learn to play in minutes. Infinite replayability.

2 Players

Objective

Outmaneuver your opponent through careful positioning, spatial reasoning, and strategic wall-building.

Game Setup

  • Players choose a color.
  • Each player controls 12 pieces.
  • Players occupy opposite corners and adjacent spaces of a Cube face.
  • The Cube is placed between the players.
  • To determine who goes first, players can flip a coin, roll a die, or use any agreed-upon random method.
Photo of The Cube Game at initial setup

Movement

  • Players take turns moving 1 of their pieces in 1 direction, in a straight orthogonal line (no diagonals), as many unoccupied spaces as desired.
  • Pieces cannot move through nor land on another piece.
  • Pieces can move across edges onto adjacent faces. Their movement must remain in the same straight-line direction and cannot change course mid-move.
Photo of The Cube Game's movement

Walls

  • To build a wall, a player must align four of their pieces in a straight, orthogonal line (no diagonals) on a single Cube face.

The following rules apply to multi-wall game modes, not 1-Wall Victory modes:

  • Walls are permanent. Those 4 pieces cannot move for the rest of the game.
  • No additional walls can be built on that face by either player.
  • All active pieces (those not built into a wall) can still move onto or off a walled face.
Photo of a player's wall on The Cube Game

Core Game Modes

  • 1-Wall Victory
    The first player to build a wall wins the game.
  • Best 2 out of 3
    Build a wall, win the round. Reset the board. Continue the game. The winner goes second.
    The first player to win two rounds wins the game.

Variant Game Modes

  • 2-Wall Challenge
    Players must build two walls in a single game to win.
    Walls remain frozen upon completion, reshaping the game board.
  • 3-Wall Ultimate Challenge
    Players must build three walls in a single game to claim victory.
    This mode provides the most challenging and strategic version of the Core Game.

A unique three-dimensional,
spatial strategy experience
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The Cube Game is Patent Pending

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